// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef GOOGLE_PROTOBUF_INLINED_STRING_FIELD_H__ #define GOOGLE_PROTOBUF_INLINED_STRING_FIELD_H__ #include #include #include #include #include #include #include #include // Must be included last. #include #ifdef SWIG #error "You cannot SWIG proto headers" #endif namespace google { namespace protobuf { class Arena; namespace internal { // InlinedStringField wraps a std::string instance and exposes an API similar to // ArenaStringPtr's wrapping of a std::string* instance. // // default_value parameters are taken for consistency with ArenaStringPtr, but // are not used for most methods. With inlining, these should be removed from // the generated binary. // // InlinedStringField has a donating mechanism that allows string buffer // allocated on arena. A string is donated means both the string container and // the data buffer are on arena. The donating mechanism here is similar to the // one in ArenaStringPtr with some differences: // // When an InlinedStringField is constructed, the donating state is true. This // is because the string container is directly stored in the message on the // arena: // // Construction: donated=true // Arena: // +-----------------------+ // |Message foo: | // | +-------------------+ | // | |InlinedStringField:| | // | | +-----+ | | // | | | | | | | | // | | +-----+ | | // | +-------------------+ | // +-----------------------+ // // When lvalue Set is called, the donating state is still true. String data will // be allocated on the arena: // // Lvalue Set: donated=true // Arena: // +-----------------------+ // |Message foo: | // | +-------------------+ | // | |InlinedStringField:| | // | | +-----+ | | // | | | | | | | | // | | +|----+ | | // | +--|----------------+ | // | V | // | +----------------+ | // | |'f','o','o',... | | // | +----------------+ | // +-----------------------+ // // Some operations will undonate a donated string, including: Mutable, // SetAllocated, Rvalue Set, and Swap with a non-donated string. // // For more details of the donating states transitions, go/pd-inlined-string. class PROTOBUF_EXPORT InlinedStringField { public: InlinedStringField() { Init(); } inline void Init() { new (get_mutable()) std::string(); } // Add the dummy parameter just to make InlinedStringField(nullptr) // unambiguous. constexpr InlinedStringField( const ExplicitlyConstructed* /*default_value*/, bool /*dummy*/) : value_{} {} explicit InlinedStringField(const std::string& default_value); explicit InlinedStringField(Arena* arena); ~InlinedStringField() { Destruct(); } // Lvalue Set. To save space, we pack the donating states of multiple // InlinedStringFields into an uint32_t `donating_states`. The `mask` // indicates the position of the bit for this InlinedStringField. `donated` is // whether this field is donated. // // The caller should guarantee that: // // `donated == ((donating_states & ~mask) != 0)` // // This method never changes the `donating_states`. void Set(const std::string* default_value, ConstStringParam value, Arena* arena, bool donated, uint32_t* /*donating_states*/, uint32_t /*mask*/) { (void)arena; (void)donated; SetNoArena(default_value, value); } // Rvalue Set. If this field is donated, this method will undonate this field // by mutating the `donating_states` according to `mask`. void Set(const std::string* default_value, std::string&& value, Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask); template void Set(FirstParam p1, const char* str, ::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask) { Set(p1, ConstStringParam(str), arena, donated, donating_states, mask); } template void Set(FirstParam p1, const char* str, size_t size, ::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask) { ConstStringParam sp{str, size}; // for string_view and `const string &` Set(p1, sp, arena, donated, donating_states, mask); } template void Set(FirstParam p1, std::reference_wrapper const_string_ref, ::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask) { Set(p1, const_string_ref.get(), arena, donated, donating_states, mask); } template void SetBytes(FirstParam p1, SecondParam&& p2, ::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask) { Set(p1, static_cast(p2), arena, donated, donating_states, mask); } template void SetBytes(FirstParam p1, const void* str, size_t size, ::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask) { // Must work whether ConstStringParam is string_view or `const string &` ConstStringParam sp{static_cast(str), size}; Set(p1, sp, arena, donated, donating_states, mask); } PROTOBUF_NDEBUG_INLINE void SetNoArena(const std::string* default_value, StringPiece value); PROTOBUF_NDEBUG_INLINE void SetNoArena(const std::string* default_value, std::string&& value); // Basic accessors. PROTOBUF_NDEBUG_INLINE const std::string& Get() const { return GetNoArena(); } PROTOBUF_NDEBUG_INLINE const std::string& GetNoArena() const; // Mutable returns a std::string* instance that is heap-allocated. If this // field is donated, this method undonates this field by mutating the // `donating_states` according to `mask`, and copies the content of the // original string to the returning string. std::string* Mutable(const LazyString& default_value, Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask); std::string* Mutable(ArenaStringPtr::EmptyDefault, Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask); // Release returns a std::string* instance that is heap-allocated and is not // Own()'d by any arena. If the field is not set, this returns nullptr. The // caller retains ownership. Clears this field back to nullptr state. Used to // implement release_() methods on generated classes. PROTOBUF_NODISCARD std::string* Release(const std::string* default_value, Arena* arena, bool donated); PROTOBUF_NODISCARD std::string* ReleaseNonDefault( const std::string* default_value, Arena* arena); std::string* ReleaseNonDefaultNoArena(const std::string* default_value); // Takes a std::string that is heap-allocated, and takes ownership. The // std::string's destructor is registered with the arena. Used to implement // set_allocated_ in generated classes. // // If this field is donated, this method undonates this field by mutating the // `donating_states` according to `mask`. void SetAllocated(const std::string* default_value, std::string* value, Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask); void SetAllocatedNoArena(const std::string* default_value, std::string* value); // When one of `this` and `from` is donated and the other is not donated, this // method will undonate the donated one and swap the two heap-allocated // strings. PROTOBUF_NDEBUG_INLINE void Swap(InlinedStringField* from, const std::string* default_value, Arena* arena, bool donated, bool from_donated, uint32_t* donating_states, uint32_t* from_donating_states, uint32_t mask); // Frees storage (if not on an arena). PROTOBUF_NDEBUG_INLINE void Destroy(const std::string* default_value, Arena* arena) { if (arena == nullptr) { DestroyNoArena(default_value); } } PROTOBUF_NDEBUG_INLINE void DestroyNoArena(const std::string* default_value); // Clears content, but keeps allocated std::string, to avoid the overhead of // heap operations. After this returns, the content (as seen by the user) will // always be the empty std::string. PROTOBUF_NDEBUG_INLINE void ClearToEmpty() { ClearNonDefaultToEmpty(); } PROTOBUF_NDEBUG_INLINE void ClearNonDefaultToEmpty() { get_mutable()->clear(); } // Clears content, but keeps allocated std::string if arena != nullptr, to // avoid the overhead of heap operations. After this returns, the content (as // seen by the user) will always be equal to |default_value|. void ClearToDefault(const LazyString& default_value, Arena* arena, bool donated); // Returns a mutable pointer, but doesn't initialize the string to the // default value. PROTOBUF_NDEBUG_INLINE std::string* MutableNoArenaNoDefault( const std::string* /*default_value*/); // Generated code / reflection only! Returns a mutable pointer to the string. PROTOBUF_NDEBUG_INLINE std::string* UnsafeMutablePointer(); // InlinedStringField doesn't have things like the `default_value` pointer in // ArenaStringPtr. bool IsDefault(const std::string* /*default_value*/) const { return false; } private: void Destruct() { get_mutable()->~basic_string(); } PROTOBUF_NDEBUG_INLINE std::string* get_mutable(); PROTOBUF_NDEBUG_INLINE const std::string* get_const() const; alignas(std::string) char value_[sizeof(std::string)]; std::string* MutableSlow(::google::protobuf::Arena* arena, bool donated, uint32_t* donating_states, uint32_t mask); // When constructed in an Arena, we want our destructor to be skipped. friend class ::google::protobuf::Arena; typedef void InternalArenaConstructable_; typedef void DestructorSkippable_; }; inline std::string* InlinedStringField::get_mutable() { return reinterpret_cast(&value_); } inline const std::string* InlinedStringField::get_const() const { return reinterpret_cast(&value_); } inline InlinedStringField::InlinedStringField( const std::string& default_value) { new (get_mutable()) std::string(default_value); } inline InlinedStringField::InlinedStringField(Arena* arena) { Init(); if (arena != nullptr) { arena->OwnDestructor(get_mutable()); } } inline const std::string& InlinedStringField::GetNoArena() const { return *get_const(); } inline void InlinedStringField::SetAllocatedNoArena( const std::string* /*default_value*/, std::string* value) { if (value == nullptr) { // Currently, inlined string field can't have non empty default. get_mutable()->clear(); } else { get_mutable()->assign(std::move(*value)); delete value; } } inline void InlinedStringField::DestroyNoArena(const std::string*) { // This is invoked from the generated message's ArenaDtor, which is used to // clean up objects not allocated on the Arena. this->~InlinedStringField(); } inline std::string* InlinedStringField::ReleaseNonDefaultNoArena( const std::string* /*default_value*/) { // Currently, inlined string field can't have non empty default. auto* released = new std::string(); get_mutable()->swap(*released); return released; } inline void InlinedStringField::SetNoArena(const std::string* /*default_value*/, StringPiece value) { get_mutable()->assign(value.data(), value.length()); } inline void InlinedStringField::SetNoArena(const std::string* /*default_value*/, std::string&& value) { get_mutable()->assign(std::move(value)); } inline void InlinedStringField::Swap( InlinedStringField* from, const std::string* /*default_value*/, Arena* arena, bool donated, bool from_donated, uint32_t* donating_states, uint32_t* from_donating_states, uint32_t mask) { #if GOOGLE_PROTOBUF_INTERNAL_DONATE_STEAL_INLINE // If one is donated and the other is not, undonate the donated one. if (donated && !from_donated) { MutableSlow(arena, donated, donating_states, mask); } else if (!donated && from_donated) { from->MutableSlow(arena, from_donated, from_donating_states, mask); } // Then, swap the two undonated strings. #else (void)arena; (void)donated; (void)from_donated; (void)donating_states; (void)from_donating_states; (void)mask; #endif get_mutable()->swap(*from->get_mutable()); } inline std::string* InlinedStringField::MutableNoArenaNoDefault( const std::string*) { return get_mutable(); } inline std::string* InlinedStringField::UnsafeMutablePointer() { return get_mutable(); } } // namespace internal } // namespace protobuf } // namespace google #include #endif // GOOGLE_PROTOBUF_INLINED_STRING_FIELD_H__