// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: kenton@google.com (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // RepeatedField and RepeatedPtrField are used by generated protocol message // classes to manipulate repeated fields. These classes are very similar to // STL's vector, but include a number of optimizations found to be useful // specifically in the case of Protocol Buffers. RepeatedPtrField is // particularly different from STL vector as it manages ownership of the // pointers that it contains. // // Typically, clients should not need to access RepeatedField objects directly, // but should instead use the accessor functions generated automatically by the // protocol compiler. // // This header covers RepeatedField. #ifndef GOOGLE_PROTOBUF_REPEATED_FIELD_H__ #define GOOGLE_PROTOBUF_REPEATED_FIELD_H__ #include #ifdef _MSC_VER // This is required for min/max on VS2013 only. #include #endif #include #include #include #include #include #include #include #include #include #include // Must be included last. #include #ifdef SWIG #error "You cannot SWIG proto headers" #endif namespace google { namespace protobuf { class Message; namespace internal { // kRepeatedFieldLowerClampLimit is the smallest size that will be allocated // when growing a repeated field. constexpr int kRepeatedFieldLowerClampLimit = 4; // kRepeatedFieldUpperClampLimit is the lowest signed integer value that // overflows when multiplied by 2 (which is undefined behavior). Sizes above // this will clamp to the maximum int value instead of following exponential // growth when growing a repeated field. constexpr int kRepeatedFieldUpperClampLimit = (std::numeric_limits::max() / 2) + 1; template inline int CalculateReserve(Iter begin, Iter end, std::forward_iterator_tag) { return static_cast(std::distance(begin, end)); } template inline int CalculateReserve(Iter /*begin*/, Iter /*end*/, std::input_iterator_tag /*unused*/) { return -1; } template inline int CalculateReserve(Iter begin, Iter end) { typedef typename std::iterator_traits::iterator_category Category; return CalculateReserve(begin, end, Category()); } // Swaps two blocks of memory of size sizeof(T). template inline void SwapBlock(char* p, char* q) { T tmp; memcpy(&tmp, p, sizeof(T)); memcpy(p, q, sizeof(T)); memcpy(q, &tmp, sizeof(T)); } // Swaps two blocks of memory of size kSize: // template void memswap(char* p, char* q); template inline typename std::enable_if<(kSize == 0), void>::type memswap(char*, char*) { } #define PROTO_MEMSWAP_DEF_SIZE(reg_type, max_size) \ template \ typename std::enable_if<(kSize >= sizeof(reg_type) && kSize < (max_size)), \ void>::type \ memswap(char* p, char* q) { \ SwapBlock(p, q); \ memswap(p + sizeof(reg_type), \ q + sizeof(reg_type)); \ } PROTO_MEMSWAP_DEF_SIZE(uint8_t, 2) PROTO_MEMSWAP_DEF_SIZE(uint16_t, 4) PROTO_MEMSWAP_DEF_SIZE(uint32_t, 8) #ifdef __SIZEOF_INT128__ PROTO_MEMSWAP_DEF_SIZE(uint64_t, 16) PROTO_MEMSWAP_DEF_SIZE(__uint128_t, (1u << 31)) #else PROTO_MEMSWAP_DEF_SIZE(uint64_t, (1u << 31)) #endif #undef PROTO_MEMSWAP_DEF_SIZE } // namespace internal // RepeatedField is used to represent repeated fields of a primitive type (in // other words, everything except strings and nested Messages). Most users will // not ever use a RepeatedField directly; they will use the get-by-index, // set-by-index, and add accessors that are generated for all repeated fields. template class RepeatedField final { static_assert( alignof(Arena) >= alignof(Element), "We only support types that have an alignment smaller than Arena"); public: constexpr RepeatedField(); explicit RepeatedField(Arena* arena); RepeatedField(const RepeatedField& other); template ())>::value>::type> RepeatedField(Iter begin, Iter end); ~RepeatedField(); RepeatedField& operator=(const RepeatedField& other); RepeatedField(RepeatedField&& other) noexcept; RepeatedField& operator=(RepeatedField&& other) noexcept; bool empty() const; int size() const; const Element& Get(int index) const; Element* Mutable(int index); const Element& operator[](int index) const { return Get(index); } Element& operator[](int index) { return *Mutable(index); } const Element& at(int index) const; Element& at(int index); void Set(int index, const Element& value); void Add(const Element& value); // Appends a new element and return a pointer to it. // The new element is uninitialized if |Element| is a POD type. Element* Add(); // Append elements in the range [begin, end) after reserving // the appropriate number of elements. template void Add(Iter begin, Iter end); // Remove the last element in the array. void RemoveLast(); // Extract elements with indices in "[start .. start+num-1]". // Copy them into "elements[0 .. num-1]" if "elements" is not nullptr. // Caution: implementation also moves elements with indices [start+num ..]. // Calling this routine inside a loop can cause quadratic behavior. void ExtractSubrange(int start, int num, Element* elements); PROTOBUF_ATTRIBUTE_REINITIALIZES void Clear(); void MergeFrom(const RepeatedField& other); PROTOBUF_ATTRIBUTE_REINITIALIZES void CopyFrom(const RepeatedField& other); // Replaces the contents with RepeatedField(begin, end). template PROTOBUF_ATTRIBUTE_REINITIALIZES void Assign(Iter begin, Iter end); // Reserve space to expand the field to at least the given size. If the // array is grown, it will always be at least doubled in size. void Reserve(int new_size); // Resize the RepeatedField to a new, smaller size. This is O(1). void Truncate(int new_size); void AddAlreadyReserved(const Element& value); // Appends a new element and return a pointer to it. // The new element is uninitialized if |Element| is a POD type. // Should be called only if Capacity() > Size(). Element* AddAlreadyReserved(); Element* AddNAlreadyReserved(int elements); int Capacity() const; // Like STL resize. Uses value to fill appended elements. // Like Truncate() if new_size <= size(), otherwise this is // O(new_size - size()). void Resize(int new_size, const Element& value); // Gets the underlying array. This pointer is possibly invalidated by // any add or remove operation. Element* mutable_data(); const Element* data() const; // Swap entire contents with "other". If they are separate arenas then, copies // data between each other. void Swap(RepeatedField* other); // Swap entire contents with "other". Should be called only if the caller can // guarantee that both repeated fields are on the same arena or are on the // heap. Swapping between different arenas is disallowed and caught by a // GOOGLE_DCHECK (see API docs for details). void UnsafeArenaSwap(RepeatedField* other); // Swap two elements. void SwapElements(int index1, int index2); // STL-like iterator support typedef Element* iterator; typedef const Element* const_iterator; typedef Element value_type; typedef value_type& reference; typedef const value_type& const_reference; typedef value_type* pointer; typedef const value_type* const_pointer; typedef int size_type; typedef ptrdiff_t difference_type; iterator begin(); const_iterator begin() const; const_iterator cbegin() const; iterator end(); const_iterator end() const; const_iterator cend() const; // Reverse iterator support typedef std::reverse_iterator const_reverse_iterator; typedef std::reverse_iterator reverse_iterator; reverse_iterator rbegin() { return reverse_iterator(end()); } const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); } reverse_iterator rend() { return reverse_iterator(begin()); } const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } // Returns the number of bytes used by the repeated field, excluding // sizeof(*this) size_t SpaceUsedExcludingSelfLong() const; int SpaceUsedExcludingSelf() const { return internal::ToIntSize(SpaceUsedExcludingSelfLong()); } // Removes the element referenced by position. // // Returns an iterator to the element immediately following the removed // element. // // Invalidates all iterators at or after the removed element, including end(). iterator erase(const_iterator position); // Removes the elements in the range [first, last). // // Returns an iterator to the element immediately following the removed range. // // Invalidates all iterators at or after the removed range, including end(). iterator erase(const_iterator first, const_iterator last); // Get the Arena on which this RepeatedField stores its elements. inline Arena* GetArena() const { return (total_size_ == 0) ? static_cast(arena_or_elements_) : rep()->arena; } // For internal use only. // // This is public due to it being called by generated code. inline void InternalSwap(RepeatedField* other); private: static constexpr int kInitialSize = 0; // A note on the representation here (see also comment below for // RepeatedPtrFieldBase's struct Rep): // // We maintain the same sizeof(RepeatedField) as before we added arena support // so that we do not degrade performance by bloating memory usage. Directly // adding an arena_ element to RepeatedField is quite costly. By using // indirection in this way, we keep the same size when the RepeatedField is // empty (common case), and add only an 8-byte header to the elements array // when non-empty. We make sure to place the size fields directly in the // RepeatedField class to avoid costly cache misses due to the indirection. int current_size_; int total_size_; struct Rep { Arena* arena; // Here we declare a huge array as a way of approximating C's "flexible // array member" feature without relying on undefined behavior. Element elements[(std::numeric_limits::max() - 2 * sizeof(Arena*)) / sizeof(Element)]; }; static constexpr size_t kRepHeaderSize = offsetof(Rep, elements); // If total_size_ == 0 this points to an Arena otherwise it points to the // elements member of a Rep struct. Using this invariant allows the storage of // the arena pointer without an extra allocation in the constructor. void* arena_or_elements_; // Return pointer to elements array. // pre-condition: the array must have been allocated. Element* elements() const { GOOGLE_DCHECK_GT(total_size_, 0); // Because of above pre-condition this cast is safe. return unsafe_elements(); } // Return pointer to elements array if it exists otherwise either null or // a invalid pointer is returned. This only happens for empty repeated fields, // where you can't dereference this pointer anyway (it's empty). Element* unsafe_elements() const { return static_cast(arena_or_elements_); } // Return pointer to the Rep struct. // pre-condition: the Rep must have been allocated, ie elements() is safe. Rep* rep() const { char* addr = reinterpret_cast(elements()) - offsetof(Rep, elements); return reinterpret_cast(addr); } friend class Arena; typedef void InternalArenaConstructable_; // Move the contents of |from| into |to|, possibly clobbering |from| in the // process. For primitive types this is just a memcpy(), but it could be // specialized for non-primitive types to, say, swap each element instead. void MoveArray(Element* to, Element* from, int size); // Copy the elements of |from| into |to|. void CopyArray(Element* to, const Element* from, int size); // Internal helper to delete all elements and deallocate the storage. void InternalDeallocate(Rep* rep, int size) { if (rep != nullptr) { Element* e = &rep->elements[0]; if (!std::is_trivial::value) { Element* limit = &rep->elements[size]; for (; e < limit; e++) { e->~Element(); } } if (rep->arena == nullptr) { #if defined(__GXX_DELETE_WITH_SIZE__) || defined(__cpp_sized_deallocation) const size_t bytes = size * sizeof(*e) + kRepHeaderSize; ::operator delete(static_cast(rep), bytes); #else ::operator delete(static_cast(rep)); #endif } } } // This class is a performance wrapper around RepeatedField::Add(const T&) // function. In general unless a RepeatedField is a local stack variable LLVM // has a hard time optimizing Add. The machine code tends to be // loop: // mov %size, dword ptr [%repeated_field] // load // cmp %size, dword ptr [%repeated_field + 4] // jae fallback // mov %buffer, qword ptr [%repeated_field + 8] // mov dword [%buffer + %size * 4], %value // inc %size // increment // mov dword ptr [%repeated_field], %size // store // jmp loop // // This puts a load/store in each iteration of the important loop variable // size. It's a pretty bad compile that happens even in simple cases, but // largely the presence of the fallback path disturbs the compilers mem-to-reg // analysis. // // This class takes ownership of a repeated field for the duration of it's // lifetime. The repeated field should not be accessed during this time, ie. // only access through this class is allowed. This class should always be a // function local stack variable. Intended use // // void AddSequence(const int* begin, const int* end, RepeatedField* out) // { // RepeatedFieldAdder adder(out); // Take ownership of out // for (auto it = begin; it != end; ++it) { // adder.Add(*it); // } // } // // Typically due to the fact adder is a local stack variable. The compiler // will be successful in mem-to-reg transformation and the machine code will // be loop: cmp %size, %capacity jae fallback mov dword ptr [%buffer + %size * // 4], %val inc %size jmp loop // // The first version executes at 7 cycles per iteration while the second // version near 1 or 2 cycles. template ::value> class FastAdderImpl { public: explicit FastAdderImpl(RepeatedField* rf) : repeated_field_(rf) { index_ = repeated_field_->current_size_; capacity_ = repeated_field_->total_size_; buffer_ = repeated_field_->unsafe_elements(); } ~FastAdderImpl() { repeated_field_->current_size_ = index_; } void Add(Element val) { if (index_ == capacity_) { repeated_field_->current_size_ = index_; repeated_field_->Reserve(index_ + 1); capacity_ = repeated_field_->total_size_; buffer_ = repeated_field_->unsafe_elements(); } buffer_[index_++] = val; } private: RepeatedField* repeated_field_; int index_; int capacity_; Element* buffer_; GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(FastAdderImpl); }; // FastAdder is a wrapper for adding fields. The specialization above handles // POD types more efficiently than RepeatedField. template class FastAdderImpl { public: explicit FastAdderImpl(RepeatedField* rf) : repeated_field_(rf) {} void Add(const Element& val) { repeated_field_->Add(val); } private: RepeatedField* repeated_field_; GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(FastAdderImpl); }; using FastAdder = FastAdderImpl<>; friend class TestRepeatedFieldHelper; friend class ::google::protobuf::internal::ParseContext; }; namespace internal { // This is a helper template to copy an array of elements efficiently when they // have a trivial copy constructor, and correctly otherwise. This really // shouldn't be necessary, but our compiler doesn't optimize std::copy very // effectively. template ::value> struct ElementCopier { void operator()(Element* to, const Element* from, int array_size); }; } // namespace internal // implementation ==================================================== template constexpr RepeatedField::RepeatedField() : current_size_(0), total_size_(0), arena_or_elements_(nullptr) {} template inline RepeatedField::RepeatedField(Arena* arena) : current_size_(0), total_size_(0), arena_or_elements_(arena) {} template inline RepeatedField::RepeatedField(const RepeatedField& other) : current_size_(0), total_size_(0), arena_or_elements_(nullptr) { if (other.current_size_ != 0) { Reserve(other.size()); AddNAlreadyReserved(other.size()); CopyArray(Mutable(0), &other.Get(0), other.size()); } } template template RepeatedField::RepeatedField(Iter begin, Iter end) : current_size_(0), total_size_(0), arena_or_elements_(nullptr) { Add(begin, end); } template RepeatedField::~RepeatedField() { #ifndef NDEBUG // Try to trigger segfault / asan failure in non-opt builds. If arena_ // lifetime has ended before the destructor. auto arena = GetArena(); if (arena) (void)arena->SpaceAllocated(); #endif if (total_size_ > 0) { InternalDeallocate(rep(), total_size_); } } template inline RepeatedField& RepeatedField::operator=( const RepeatedField& other) { if (this != &other) CopyFrom(other); return *this; } template inline RepeatedField::RepeatedField(RepeatedField&& other) noexcept : RepeatedField() { #ifdef PROTOBUF_FORCE_COPY_IN_MOVE CopyFrom(other); #else // PROTOBUF_FORCE_COPY_IN_MOVE // We don't just call Swap(&other) here because it would perform 3 copies if // other is on an arena. This field can't be on an arena because arena // construction always uses the Arena* accepting constructor. if (other.GetArena()) { CopyFrom(other); } else { InternalSwap(&other); } #endif // !PROTOBUF_FORCE_COPY_IN_MOVE } template inline RepeatedField& RepeatedField::operator=( RepeatedField&& other) noexcept { // We don't just call Swap(&other) here because it would perform 3 copies if // the two fields are on different arenas. if (this != &other) { if (GetArena() != other.GetArena() #ifdef PROTOBUF_FORCE_COPY_IN_MOVE || GetArena() == nullptr #endif // !PROTOBUF_FORCE_COPY_IN_MOVE ) { CopyFrom(other); } else { InternalSwap(&other); } } return *this; } template inline bool RepeatedField::empty() const { return current_size_ == 0; } template inline int RepeatedField::size() const { return current_size_; } template inline int RepeatedField::Capacity() const { return total_size_; } template inline void RepeatedField::AddAlreadyReserved(const Element& value) { GOOGLE_DCHECK_LT(current_size_, total_size_); elements()[current_size_++] = value; } template inline Element* RepeatedField::AddAlreadyReserved() { GOOGLE_DCHECK_LT(current_size_, total_size_); return &elements()[current_size_++]; } template inline Element* RepeatedField::AddNAlreadyReserved(int n) { GOOGLE_DCHECK_GE(total_size_ - current_size_, n) << total_size_ << ", " << current_size_; // Warning: sometimes people call this when n == 0 and total_size_ == 0. In // this case the return pointer points to a zero size array (n == 0). Hence // we can just use unsafe_elements(), because the user cannot dereference the // pointer anyway. Element* ret = unsafe_elements() + current_size_; current_size_ += n; return ret; } template inline void RepeatedField::Resize(int new_size, const Element& value) { GOOGLE_DCHECK_GE(new_size, 0); if (new_size > current_size_) { Reserve(new_size); std::fill(&elements()[current_size_], &elements()[new_size], value); } current_size_ = new_size; } template inline const Element& RepeatedField::Get(int index) const { GOOGLE_DCHECK_GE(index, 0); GOOGLE_DCHECK_LT(index, current_size_); return elements()[index]; } template inline const Element& RepeatedField::at(int index) const { GOOGLE_CHECK_GE(index, 0); GOOGLE_CHECK_LT(index, current_size_); return elements()[index]; } template inline Element& RepeatedField::at(int index) { GOOGLE_CHECK_GE(index, 0); GOOGLE_CHECK_LT(index, current_size_); return elements()[index]; } template inline Element* RepeatedField::Mutable(int index) { GOOGLE_DCHECK_GE(index, 0); GOOGLE_DCHECK_LT(index, current_size_); return &elements()[index]; } template inline void RepeatedField::Set(int index, const Element& value) { GOOGLE_DCHECK_GE(index, 0); GOOGLE_DCHECK_LT(index, current_size_); elements()[index] = value; } template inline void RepeatedField::Add(const Element& value) { uint32_t size = current_size_; if (static_cast(size) == total_size_) { // value could reference an element of the array. Reserving new space will // invalidate the reference. So we must make a copy first. auto tmp = value; Reserve(total_size_ + 1); elements()[size] = std::move(tmp); } else { elements()[size] = value; } current_size_ = size + 1; } template inline Element* RepeatedField::Add() { uint32_t size = current_size_; if (static_cast(size) == total_size_) Reserve(total_size_ + 1); auto ptr = &elements()[size]; current_size_ = size + 1; return ptr; } template template inline void RepeatedField::Add(Iter begin, Iter end) { int reserve = internal::CalculateReserve(begin, end); if (reserve != -1) { if (reserve == 0) { return; } Reserve(reserve + size()); // TODO(ckennelly): The compiler loses track of the buffer freshly // allocated by Reserve() by the time we call elements, so it cannot // guarantee that elements does not alias [begin(), end()). // // If restrict is available, annotating the pointer obtained from elements() // causes this to lower to memcpy instead of memmove. std::copy(begin, end, elements() + size()); current_size_ = reserve + size(); } else { FastAdder fast_adder(this); for (; begin != end; ++begin) fast_adder.Add(*begin); } } template inline void RepeatedField::RemoveLast() { GOOGLE_DCHECK_GT(current_size_, 0); current_size_--; } template void RepeatedField::ExtractSubrange(int start, int num, Element* elements) { GOOGLE_DCHECK_GE(start, 0); GOOGLE_DCHECK_GE(num, 0); GOOGLE_DCHECK_LE(start + num, this->current_size_); // Save the values of the removed elements if requested. if (elements != nullptr) { for (int i = 0; i < num; ++i) elements[i] = this->Get(i + start); } // Slide remaining elements down to fill the gap. if (num > 0) { for (int i = start + num; i < this->current_size_; ++i) this->Set(i - num, this->Get(i)); this->Truncate(this->current_size_ - num); } } template inline void RepeatedField::Clear() { current_size_ = 0; } template inline void RepeatedField::MergeFrom(const RepeatedField& other) { GOOGLE_DCHECK_NE(&other, this); if (other.current_size_ != 0) { int existing_size = size(); Reserve(existing_size + other.size()); AddNAlreadyReserved(other.size()); CopyArray(Mutable(existing_size), &other.Get(0), other.size()); } } template inline void RepeatedField::CopyFrom(const RepeatedField& other) { if (&other == this) return; Clear(); MergeFrom(other); } template template inline void RepeatedField::Assign(Iter begin, Iter end) { Clear(); Add(begin, end); } template inline typename RepeatedField::iterator RepeatedField::erase( const_iterator position) { return erase(position, position + 1); } template inline typename RepeatedField::iterator RepeatedField::erase( const_iterator first, const_iterator last) { size_type first_offset = first - cbegin(); if (first != last) { Truncate(std::copy(last, cend(), begin() + first_offset) - cbegin()); } return begin() + first_offset; } template inline Element* RepeatedField::mutable_data() { return unsafe_elements(); } template inline const Element* RepeatedField::data() const { return unsafe_elements(); } template inline void RepeatedField::InternalSwap(RepeatedField* other) { GOOGLE_DCHECK(this != other); // Swap all fields at once. static_assert(std::is_standard_layout>::value, "offsetof() requires standard layout before c++17"); internal::memswaparena_or_elements_) - offsetof(RepeatedField, current_size_)>( reinterpret_cast(this) + offsetof(RepeatedField, current_size_), reinterpret_cast(other) + offsetof(RepeatedField, current_size_)); } template void RepeatedField::Swap(RepeatedField* other) { if (this == other) return; #ifdef PROTOBUF_FORCE_COPY_IN_SWAP if (GetArena() != nullptr && GetArena() == other->GetArena()) { #else // PROTOBUF_FORCE_COPY_IN_SWAP if (GetArena() == other->GetArena()) { #endif // !PROTOBUF_FORCE_COPY_IN_SWAP InternalSwap(other); } else { RepeatedField temp(other->GetArena()); temp.MergeFrom(*this); CopyFrom(*other); other->UnsafeArenaSwap(&temp); } } template void RepeatedField::UnsafeArenaSwap(RepeatedField* other) { if (this == other) return; InternalSwap(other); } template void RepeatedField::SwapElements(int index1, int index2) { using std::swap; // enable ADL with fallback swap(elements()[index1], elements()[index2]); } template inline typename RepeatedField::iterator RepeatedField::begin() { return unsafe_elements(); } template inline typename RepeatedField::const_iterator RepeatedField::begin() const { return unsafe_elements(); } template inline typename RepeatedField::const_iterator RepeatedField::cbegin() const { return unsafe_elements(); } template inline typename RepeatedField::iterator RepeatedField::end() { return unsafe_elements() + current_size_; } template inline typename RepeatedField::const_iterator RepeatedField::end() const { return unsafe_elements() + current_size_; } template inline typename RepeatedField::const_iterator RepeatedField::cend() const { return unsafe_elements() + current_size_; } template inline size_t RepeatedField::SpaceUsedExcludingSelfLong() const { return total_size_ > 0 ? (total_size_ * sizeof(Element) + kRepHeaderSize) : 0; } namespace internal { // Returns the new size for a reserved field based on its 'total_size' and the // requested 'new_size'. The result is clamped to the closed interval: // [internal::kMinRepeatedFieldAllocationSize, // std::numeric_limits::max()] // Requires: // new_size > total_size && // (total_size == 0 || // total_size >= kRepeatedFieldLowerClampLimit) inline int CalculateReserveSize(int total_size, int new_size) { if (new_size < kRepeatedFieldLowerClampLimit) { // Clamp to smallest allowed size. return kRepeatedFieldLowerClampLimit; } if (total_size < kRepeatedFieldUpperClampLimit) { return std::max(total_size * 2, new_size); } else { // Clamp to largest allowed size. GOOGLE_DCHECK_GT(new_size, kRepeatedFieldUpperClampLimit); return std::numeric_limits::max(); } } } // namespace internal // Avoid inlining of Reserve(): new, copy, and delete[] lead to a significant // amount of code bloat. template void RepeatedField::Reserve(int new_size) { if (total_size_ >= new_size) return; Rep* old_rep = total_size_ > 0 ? rep() : nullptr; Rep* new_rep; Arena* arena = GetArena(); new_size = internal::CalculateReserveSize(total_size_, new_size); GOOGLE_DCHECK_LE( static_cast(new_size), (std::numeric_limits::max() - kRepHeaderSize) / sizeof(Element)) << "Requested size is too large to fit into size_t."; size_t bytes = kRepHeaderSize + sizeof(Element) * static_cast(new_size); if (arena == nullptr) { new_rep = static_cast(::operator new(bytes)); } else { new_rep = reinterpret_cast(Arena::CreateArray(arena, bytes)); } new_rep->arena = arena; int old_total_size = total_size_; // Already known: new_size >= internal::kMinRepeatedFieldAllocationSize // Maintain invariant: // total_size_ == 0 || // total_size_ >= internal::kMinRepeatedFieldAllocationSize total_size_ = new_size; arena_or_elements_ = new_rep->elements; // Invoke placement-new on newly allocated elements. We shouldn't have to do // this, since Element is supposed to be POD, but a previous version of this // code allocated storage with "new Element[size]" and some code uses // RepeatedField with non-POD types, relying on constructor invocation. If // Element has a trivial constructor (e.g., int32_t), gcc (tested with -O2) // completely removes this loop because the loop body is empty, so this has no // effect unless its side-effects are required for correctness. // Note that we do this before MoveArray() below because Element's copy // assignment implementation will want an initialized instance first. Element* e = &elements()[0]; Element* limit = e + total_size_; for (; e < limit; e++) { new (e) Element; } if (current_size_ > 0) { MoveArray(&elements()[0], old_rep->elements, current_size_); } // Likewise, we need to invoke destructors on the old array. InternalDeallocate(old_rep, old_total_size); } template inline void RepeatedField::Truncate(int new_size) { GOOGLE_DCHECK_LE(new_size, current_size_); if (current_size_ > 0) { current_size_ = new_size; } } template inline void RepeatedField::MoveArray(Element* to, Element* from, int array_size) { CopyArray(to, from, array_size); } template inline void RepeatedField::CopyArray(Element* to, const Element* from, int array_size) { internal::ElementCopier()(to, from, array_size); } namespace internal { template void ElementCopier::operator()(Element* to, const Element* from, int array_size) { std::copy(from, from + array_size, to); } template struct ElementCopier { void operator()(Element* to, const Element* from, int array_size) { memcpy(to, from, static_cast(array_size) * sizeof(Element)); } }; } // namespace internal // ------------------------------------------------------------------- // Iterators and helper functions that follow the spirit of the STL // std::back_insert_iterator and std::back_inserter but are tailor-made // for RepeatedField and RepeatedPtrField. Typical usage would be: // // std::copy(some_sequence.begin(), some_sequence.end(), // RepeatedFieldBackInserter(proto.mutable_sequence())); // // Ported by johannes from util/gtl/proto-array-iterators.h namespace internal { // A back inserter for RepeatedField objects. template class RepeatedFieldBackInsertIterator { public: using iterator_category = std::output_iterator_tag; using value_type = T; using pointer = void; using reference = void; using difference_type = std::ptrdiff_t; explicit RepeatedFieldBackInsertIterator( RepeatedField* const mutable_field) : field_(mutable_field) {} RepeatedFieldBackInsertIterator& operator=(const T& value) { field_->Add(value); return *this; } RepeatedFieldBackInsertIterator& operator*() { return *this; } RepeatedFieldBackInsertIterator& operator++() { return *this; } RepeatedFieldBackInsertIterator& operator++(int /* unused */) { return *this; } private: RepeatedField* field_; }; } // namespace internal // Provides a back insert iterator for RepeatedField instances, // similar to std::back_inserter(). template internal::RepeatedFieldBackInsertIterator RepeatedFieldBackInserter( RepeatedField* const mutable_field) { return internal::RepeatedFieldBackInsertIterator(mutable_field); } // Extern declarations of common instantiations to reduce library bloat. extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField; extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField; extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField; extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField; extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField; extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField; extern template class PROTOBUF_EXPORT_TEMPLATE_DECLARE RepeatedField; } // namespace protobuf } // namespace google #include #endif // GOOGLE_PROTOBUF_REPEATED_FIELD_H__