/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DEXTRAS_QCYLINDERGEOMETRY_H #define QT3DEXTRAS_QCYLINDERGEOMETRY_H #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QAttribute; } // namespace Qt3DRender namespace Qt3DExtras { class QCylinderGeometryPrivate; class QT3DEXTRASSHARED_EXPORT QCylinderGeometry : public Qt3DRender::QGeometry { Q_OBJECT Q_PROPERTY(int rings READ rings WRITE setRings NOTIFY ringsChanged) Q_PROPERTY(int slices READ slices WRITE setSlices NOTIFY slicesChanged) Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged) Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged) Q_PROPERTY(Qt3DRender::QAttribute *positionAttribute READ positionAttribute CONSTANT) Q_PROPERTY(Qt3DRender::QAttribute *normalAttribute READ normalAttribute CONSTANT) Q_PROPERTY(Qt3DRender::QAttribute *texCoordAttribute READ texCoordAttribute CONSTANT) Q_PROPERTY(Qt3DRender::QAttribute *indexAttribute READ indexAttribute CONSTANT) public: explicit QCylinderGeometry(QNode *parent = nullptr); ~QCylinderGeometry(); void updateVertices(); void updateIndices(); int rings() const; int slices() const; float radius() const; float length() const; Qt3DRender::QAttribute *positionAttribute() const; Qt3DRender::QAttribute *normalAttribute() const; Qt3DRender::QAttribute *texCoordAttribute() const; Qt3DRender::QAttribute *indexAttribute() const; public Q_SLOTS: void setRings(int rings); void setSlices(int slices); void setRadius(float radius); void setLength(float length); Q_SIGNALS: void radiusChanged(float radius); void ringsChanged(int rings); void slicesChanged(int slices); void lengthChanged(float length); protected: QCylinderGeometry(QCylinderGeometryPrivate &dd, QNode *parent = nullptr); private: Q_DECLARE_PRIVATE(QCylinderGeometry) }; } // Qt3DExtras QT_END_NAMESPACE #endif // QT3DEXTRAS_QCYLINDERGEOMETRY_H