/* * Copyright (c) 2007-2009, Novell Inc. * * This program is licensed under the BSD license, read LICENSE.BSD * for further information */ /* * problems.h * */ #ifndef LIBSOLV_PROBLEMS_H #define LIBSOLV_PROBLEMS_H #include "rules.h" #ifdef __cplusplus extern "C" { #endif struct s_Solver; #define SOLVER_SOLUTION_JOB (0) #define SOLVER_SOLUTION_DISTUPGRADE (-1) #define SOLVER_SOLUTION_INFARCH (-2) #define SOLVER_SOLUTION_BEST (-3) #define SOLVER_SOLUTION_POOLJOB (-4) #define SOLVER_SOLUTION_BLACK (-5) #define SOLVER_SOLUTION_STRICTREPOPRIORITY (-6) /* replace solution types */ #define SOLVER_SOLUTION_ERASE (-100) #define SOLVER_SOLUTION_REPLACE (-101) #define SOLVER_SOLUTION_REPLACE_DOWNGRADE (-102) #define SOLVER_SOLUTION_REPLACE_ARCHCHANGE (-103) #define SOLVER_SOLUTION_REPLACE_VENDORCHANGE (-104) #define SOLVER_SOLUTION_REPLACE_NAMECHANGE (-105) void solver_recordproblem(struct s_Solver *solv, Id rid); void solver_fixproblem(struct s_Solver *solv, Id rid); Id solver_autouninstall(struct s_Solver *solv, int start); void solver_disableproblemset(struct s_Solver *solv, int start); int solver_prepare_solutions(struct s_Solver *solv); unsigned int solver_problem_count(struct s_Solver *solv); Id solver_next_problem(struct s_Solver *solv, Id problem); unsigned int solver_solution_count(struct s_Solver *solv, Id problem); Id solver_next_solution(struct s_Solver *solv, Id problem, Id solution); unsigned int solver_solutionelement_count(struct s_Solver *solv, Id problem, Id solution); Id solver_solutionelement_internalid(struct s_Solver *solv, Id problem, Id solution); Id solver_solutionelement_extrajobflags(struct s_Solver *solv, Id problem, Id solution); Id solver_next_solutionelement(struct s_Solver *solv, Id problem, Id solution, Id element, Id *p, Id *rp); void solver_all_solutionelements(struct s_Solver *solv, Id problem, Id solution, int expandreplaces, Queue *q); void solver_take_solutionelement(struct s_Solver *solv, Id p, Id rp, Id extrajobflags, Queue *job); void solver_take_solution(struct s_Solver *solv, Id problem, Id solution, Queue *job); Id solver_findproblemrule(struct s_Solver *solv, Id problem); void solver_findallproblemrules(struct s_Solver *solv, Id problem, Queue *rules); extern const char *solver_problemruleinfo2str(struct s_Solver *solv, SolverRuleinfo type, Id source, Id target, Id dep); extern const char *solver_problem2str(struct s_Solver *solv, Id problem); extern const char *solver_solutionelement2str(struct s_Solver *solv, Id p, Id rp); extern const char *solver_solutionelementtype2str(struct s_Solver *solv, int type, Id p, Id rp); #ifdef __cplusplus } #endif #endif